Graphic Narratives as Teaching Tools

CONTENTS OF CURRICULUM UNIT 25.03.10

  1. Unit Guide
  1. Introduction
  2. Demographics
  3. Rationale
  4. Background Knowledge & Content
  5. Teaching Strategies
  6. Classroom Activities
  7. Implemented District Standards
  8. Graphic Novel Terminology
  9. Dystopian & Utopian Terminology
  10. Suggested Readings for Teaching
  11. Annotated Bibliography
  12. Notes

Exploring Futuristic Worlds Through Graphic Novels

Vivian-Lee Taylor

Published September 2025

Tools for this Unit:

Guide Entry to 25.03.10

In this unit, “Exploring Futuristic Worlds Through Graphic Novels”, students will explore the genre of speculative fiction using the lens of graphic novels to analyze topics such as: class, climate change, privatization, and power. Within this unit students will analyze and dissect how graphic novels portray dystopian and futuristic societies. Additionally, students will ponder upon the questions of how does one predict the future and how do graphic novels play a part in illustrating what a society looks like in the future? The central texts that will be used in this unit will be: Parable of the Sower: Graphic Novel Adaptation and 1984: The Graphic Novel.

(Developed for English, grade 10; recommended for English, grades 10-12)

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